Breaking Down the Backlog: Dead Space
In this week’s Breaking Down the Backlog, I tactically dismembered hundreds of aliens with mining equipment and was scared to death. Dead Space is an interesting game to play. It was first released back in...
In this week’s Breaking Down the Backlog, I tactically dismembered hundreds of aliens with mining equipment and was scared to death. Dead Space is an interesting game to play. It was first released back in...
I eased myself into 2018 by becoming a renegade and blowing up everything humanly possible. SOMETIMES you just want to shoot people and watch stuff explode. Renegade Ops does both those things with aplomb....
2017 WAS AN odd year in music. A lot of good stuff came out but I found it exceedingly difficult to really summon much enthusiasm for most of it. Very few songs and albums...
In this week’s Breaking Down The Backlog…I have no idea what I did, but it was awesome. I didn’t think Bayonetta could be topped. Its combat was so tight and the entire presentation so...
‘GAMES as a Service’ is, essentially, the idea for a game that is constantly updated with new content, patches, loot-boxes and other things post-release in order to keep people buying things for the game....
In this week’s Breaking Down the Backlog; I ran up walls, brutally murdered countless guards and broke hundreds of light-bulbs. Klei are one hell of a developer. Mark of the Ninja, in my mental...
In this week’s Breaking Down the Backlog, I uncovered my real name. So after roughly a decade of failed attempts to finish Planescape: Torment, I have finally reached the end. When I sat there watching...
Its Nintendo Direct time! This one was basically outlining Nintendo’s plan for the Christmas period and beyond. I have to say, if you compare the exclusive software coming out of Nintendo to Playstation and...
In this week’s Breaking Down the Backlog, I burned my intestines to ash, snogged a half-demon and discovered what can change the nature of a man. I’ve just finished the second third of Planescape:...
Mark Laidlaw, the man who wrote Half Life, Half Life 2 and was the lead writer for the subsequent two Episodes, posted on his personal blog the entire plot to the mythical Episode 3. Why he did this or...
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